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 Flektre level design

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Superfoo
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PostSubject: Flektre level design   Sat Nov 22, 2014 5:20 pm

Hello, everyone!
I am currently working on a program for the Petit Computer app. Petit Computer is a BASIC interpreter for the DSi/3DS and some of my programs are here. The app itself is about $8-9, if anyone is interested.

I am working on a game called "Flektre", where you 'slide' a circle towards obstacles in order to reach the goal. To get a better idea, play Orbox

I would like to open up level design to you, with no programming needed. All you need to do is use this template:

Blocks will stop the player, deflectors will bounce the player in the direction they point, end portals are the goals, switchers will turn into blocks (and vice versa) every time the player moves, and the start point is where the player starts.

Here is the first level, using template:


If you can program or have PTC and want to try the game, here are the QR codes for what I have so far:


Here is the code for one of the levels:
Code:
@2
LV=2:LT=1
COLOR 10
LOCATE 10,7 :?"  ┿  □   "
LOCATE 10,8 :?"       ┿ "
LOCATE 10,9 :?" ┿       "
LOCATE 10,10:?"   ┿     "
LOCATE 10,11:?"         "
LOCATE 10,12:?"    ┿    "
LOCATE 10,13:?"      ┿  "
LOCATE 10,14:?"         "
LOCATE 10,15:?"        ┿"
LOCATE 10,16:?"┿        "
COLOR 9
LOCATE 15,7:?"□"
INF=0
RETURN
Code:
"┿" will show as a square in Petit Computer, ┿ is how it was copied over


And that's pretty much it. If you have any questions, feel free to ask. If you want your levels in the game, just post it here.

Thank you,
Superfoo
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Starshade
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PostSubject: Re: Flektre level design   Sun Nov 23, 2014 4:24 pm

Oh, god. It's like a whole game full of Legend of Zelda-type ice block puzzles. This should be fun to make.
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Superfoo
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PostSubject: Re: Flektre level design   Sun Nov 23, 2014 7:20 pm

My goal here is to get 20 level designs while I make 40 all by myself.
I've already made twenty, and I've already gone insane.

And guess who has to test all the levels?
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Superfoo
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PostSubject: Re: Flektre level design   Tue Dec 23, 2014 11:48 pm

New note: added right/left deflector functionality.
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